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Project cars 2 force feedback
Project cars 2 force feedback













  1. #PROJECT CARS 2 FORCE FEEDBACK MOVIE#
  2. #PROJECT CARS 2 FORCE FEEDBACK DRIVERS#

It’s essentially the Call of Duty of racers – built for addictive multiplayer eSports constantly rewarding your efforts (even when your efforts are embarrassingly bad) so you feel you’re making some sort of progression.Īnd while that’s ridiculously fun, that online focus comes at the expensive of any meaningful solo play. Hell, you can’t even save your game offline. This isn’t Gran Turismo 7 this is an accessible spin-off, an online sideshow. So, what better way to welcome the series to the PlayStation 4 than by scrapping the tournament campaign? You know what people love about Gran Turismo games? That deep and fulfilling career mode. On the opening stretch, it’s GT Sport out in front… As if anyone behind the wheel of an Aston Martin is looking at the spectators. Instantly recognisable, every sweeping curve and toothy grille is precisely as it should be.Īlthough, the less said about the haunted wax mannequins that populate the tracks in both games, the better. Where both excel is the cars, all copied with the sort of care and attention than would make you drunk dial the developers at 1am to profess your undying love.

#PROJECT CARS 2 FORCE FEEDBACK MOVIE#

The game looks weirdly smooth and unpolished, like a movie without the film grain applied.

project cars 2 force feedback

Sure, PC2’s tracks look right – feel right, even, as your Lancer Evo slices through another hairpin corner – but it’s nowhere near as sharp or well-presented as GT.

project cars 2 force feedback

Every visual serves to emphasise how beautiful the idea of racing is, playing on the heritage as much as celebrating the future, like an overblown car ad – which is precisely what it feels like, sometimes, with its Tag Heuer sponsorship and ‘Brand Central showrooms’ where players can pick up real-world vehicles or stunningly designed Vision Gran Turismo concept cars.Īnd its rival just can’t compete with those glamorous, photorealistic graphics.

#PROJECT CARS 2 FORCE FEEDBACK DRIVERS#

Kicking off with a memory lane montage of classic races, cars, and drivers (10 points if you can identify them all), GT Sport sets out to honour the majesty of racing. While Project Cars 2 is, undoubtedly, a good-looking game, it’s not even in the same league as the heart-flutteringly beautiful GT Sport. Both bill themselves as real-world driving simulators, packed with the biggest car brands in the world and featuring a mega-ton of famous tracks even non-racers will recognise.īut the experience is anything but the same… On paper, there’s not much difference between the PlayStation 4’s flagship racer and Slightly Mad Studios’ Project Cars 2.

project cars 2 force feedback

Or do you spin out hard, beating yourself up for not decelerating sooner, you schmuck? What happens next depends entirely on whether you’re playing GT Sport or Project Cars 2.ĭo you wobble like a supermodel in ten-inch heels, before just about regaining control? You take the corner hard, tyres scuffing the rumble strip. Hit 200mph on the straight as the engine whines.















Project cars 2 force feedback